Shattered Kingdoms

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PostPosted: Thu Apr 12, 2007 1:09 pm 
Dulrik wrote:
Erevan wrote:
Carrying trib NPCs in enemy territory: I like the idea, however, im not certain if these NPCs should carry the law of their land in the enemy country. That is to say for example, if an ayamaoan law NPC was in the empire, and it captured an imperial there to send to the ayamaoan jail instantly, that would be strange.

If that happens, it would be classified as a bug. I didn't test for that, but I believe law enforcement can only take place on your own territory.


I sent you a log of it, where I got apprehended by griffons in Krychire (they came into Krychire, seriously).

I've also bug logged it in game too.


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PostPosted: Thu Apr 12, 2007 1:29 pm 
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Grakus wrote:
silmar wrote:
Your charm is a part of you so long as they are charmed charm an aggro creature that can not see invis then release it and how many crimes you get. You can even have it rescue you before hand to remove you from combat if your a Hellion. Also it doesnt help against the healer who is using harm against you but lets the warrior kill you to keep themselves from getting outlawed


Okay. And how is this different than it is now?


I can throw hellfire or acid blasts at you so long as I flee when you get to Hurt with out getting outlawed.


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PostPosted: Thu Apr 12, 2007 1:35 pm 
silmar wrote:
Grakus wrote:
silmar wrote:
Your charm is a part of you so long as they are charmed charm an aggro creature that can not see invis then release it and how many crimes you get. You can even have it rescue you before hand to remove you from combat if your a Hellion. Also it doesnt help against the healer who is using harm against you but lets the warrior kill you to keep themselves from getting outlawed


Okay. And how is this different than it is now?


I can throw hellfire or acid blasts at you so long as I flee when you get to Hurt with out getting outlawed.


And I can manhandle you when you are stupid enough to do such, too.

Welcome to two sided pk!


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PostPosted: Thu Apr 12, 2007 1:57 pm 
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Are law NPCs allowed be taken through Uxmal? The reason that I ask is that it is kinda hard to war if you cannot get your troups there. Without, some sort of magical means


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PostPosted: Thu Apr 12, 2007 5:07 pm 
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Besides wouldnt it be fun to see a Exile war party on its way to the north run into a war party of the empire on its way to ayamao?


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PostPosted: Thu Apr 12, 2007 5:26 pm 
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uh...you do realize there's a simple solution for this? It's called "Don't use the roads". I mean, Taslamar shares a border with the northern wastes. WTF would they need to go through uxmal for?

Empire can get to ayamao through magical means - or if they declare war on zhensh, can go through the desert to get there.


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PostPosted: Thu Apr 12, 2007 6:00 pm 
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Goldlantern wrote:
uh...you do realize there's a simple solution for this? It's called "Don't use the roads". I mean, Taslamar shares a border with the northern wastes. WTF would they need to go through uxmal for?

Empire can get to ayamao through magical means - or if they declare war on zhensh, can go through the desert to get there.


OOOOOOOOR...Use the road that goes between Empire and Zhenshi. NW and Empire goes to war? There's a road between those too. Zhenshi and NW is basically the only one I can think of that would cause problems, but again this is just a reason to keep magic users happy and willing to help your tribs out.


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PostPosted: Thu Apr 12, 2007 6:19 pm 
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Then I guess I am wrong in thinking every tribunal has a few law NPCs that have access to the traveling spells? I'm positive at least two can rift by using their law NPCs, but would it be so bad if every tribunal that doesn't have this convenience get it?

I go back and forth between loving and hating the idea of having Uxmal be turned into a constant battlefield for other nation's wars by allowing NPCs to follow people through the country. Logically, though, I doubt the people would stand for such things taking place in their "free" nation, and I would think they would revolt against countries who used their land as their personal playground, bringing law where it shouldn’t be.


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PostPosted: Thu Apr 12, 2007 6:31 pm 
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Gremlin24 wrote:
Then I guess I am wrong in thinking every tribunal has a few law NPCs that have access to the traveling spells? I'm positive at least two can rift by using their law NPCs, but would it be so bad if every tribunal that doesn't have this convenience get it?


No, not every trib gets access to NPCs with traveling spells.


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PostPosted: Fri Apr 13, 2007 1:57 am 
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Grakus wrote:
I sent you a log of it, where I got apprehended by griffons in Krychire (they came into Krychire, seriously).


I've seen the logged events, and can confirm this, though I can't for the life of me offer any explanation as to how that's even possible. Fortunately, not being a Lead Coder, I don't have to. :lol:

^^Dulrik, this is for "pester them, don't pester me" :lol:


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