Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Thu Oct 16, 2025 3:33 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 128 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12, 13  Next
Author Message
 Post subject:
PostPosted: Fri Apr 04, 2008 10:38 am 
Offline
Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
Syndal wrote:
Warlocks don't really need a store bought pet, but as far as defensive spells go, what with the MASSIVE amount of magic reaching weapons in the game now, anybody with half of a brain can destroy a warlock. I'd give a warlock roughly 4 hits before they'd die. I mean Jesus, I can name roughly 7 battle-whips that do magic damage and reach. And that's just one type of weapon.


A giant barb with a life drain attack destroyed my gnome(so no racial weakness) lock in eight hits I think, I know my armor wasn't enchanted that great, but it was fully enchanted champion level mithril.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 10:43 am 
Offline
Mortal

Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
I think the problem is that some melee classes dish out too much damage.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 10:44 am 
Offline
Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
dalamar wrote:
Sypher wrote:
I don't agree with you about chain lightning. I've read many logs of people being destroyed by chain lightning recently. Juggernaut has posted several, Jardek posted another one. It absolutely demolishes giants, and anyone without resistances. It's easily the best AE spell once you get 4+ people in a room.


Was this with a cast chain lightning or with a chain lightning stave? Cast chain lightnings are actually more effective when you're dealing with fewer opponents, such as 2-3 enemies. The strength of the chain lightning is in the first few bolts. The later subsequent ricochet bolts lose so much power that they become mostly useless, so you are better suited to use it with fewer enemies and save fireball for the groups of 4+. Chain lightning staves, on the other hand, always worked completely differently, due to the mechanics of how staves work. Remember back in the days when Lorzatu would march into the square of Exile, brandish a stave, and obliterate the entire city in one shot? Because staves cast a spell on each enemy in the room, a group of 4+ people in a room ends up casting 4+ chain lightnings at once, which can be devastating.


They wimped chain lightning staves long before I came back from my hiatus, chain lightning staves are now no different than casted chain lightning. They just issue one chain lightning that hits everyone in the room with one bolt for each person in the room. Nine people in the room means nine bolts for everyone. Unlike the pre-nerf chain lightning staves which was one chain lightning spell for every person in the room, so nine people meant nine seperate castings, and everyone getting hit with eighty-one bolts of lightning.

Wands of chain lightning are actually better these days than staves, because you can zap the wands into different rooms.

Despite that, I still think chain lightning is fine, all the logs I saw were of warlocks casting the spell, even if they did brandish a stave, it would have the same results.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 10:57 am 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
Lakir wrote:
A giant barb with a life drain attack destroyed my gnome(so no racial weakness) lock in eight hits I think, I know my armor wasn't enchanted that great, but it was fully enchanted champion level mithril.

I'm sorry but your lewt was utter crap and said giant had a pretty well enchanted bspear and quite a few buffs to raise his damage output(frenzy etc).

Warlocks are great if they enchant their suit as they should and they can take quite some beating. Anyone remember Vylesse?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 10:57 am 
Offline
Mortal

Joined: Mon Sep 12, 2005 3:18 pm
Posts: 1705
Lakir wrote:
Syndal wrote:
Warlocks don't really need a store bought pet, but as far as defensive spells go, what with the MASSIVE amount of magic reaching weapons in the game now, anybody with half of a brain can destroy a warlock. I'd give a warlock roughly 4 hits before they'd die. I mean Jesus, I can name roughly 7 battle-whips that do magic damage and reach. And that's just one type of weapon.


A giant barb with a life drain attack destroyed my gnome(so no racial weakness) lock in eight hits I think, I know my armor wasn't enchanted that great, but it was fully enchanted champion level mithril.


Stone skin owns face. Magic damage weapons do -magic- damage, which can be completely negated by a warlock with enough MP. A giant barb can sit there for a long time hitting a warlock with fully enchanted skins.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 11:06 am 
Dark-Avenger wrote:
Warlocks are great if they enchant their suit as they should and they can take quite some beating. Anyone remember Vylesse?


The problem with this is the word "remember". I think it's already been stated that yes, warlocks were awesome at one point in time.


Top
  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 11:37 am 
Offline
Mortal

Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
Snuffles wrote:
I think the problem is that some melee classes dish out too much damage.


Kinda like when a giant barb (think it was barb) wtfpwnd me and my nightmare on my Hellion at champ 1 in full sacred gear. (Adamantite)

I don't know much about armor AC ratings and such, but I imagine a full suit of addy has some decent protection, even low AC addy. This giant destroyed my nightmare in roughly 6 hits 1.5 rounds, and me shortly after in about 10 hits at the most. (2.5 - 3 rounds) Yeah..Some of the damage capabilities I've seen are just beyond nuts in my mind. I wrack my mind trying to figure out how they pull out so much damage to be honest..


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 11:47 am 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
o all rescue!!!!!!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 11:48 am 
Offline
Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
Kin wrote:
Kinda like when a giant barb (think it was barb) wtfpwnd me and my nightmare on my Hellion at champ 1 in full sacred gear. (Adamantite)

I don't know much about armor AC ratings and such, but I imagine a full suit of addy has some decent protection, even low AC addy. This giant destroyed my nightmare in roughly 6 hits 1.5 rounds, and me shortly after in about 10 hits at the most. (2.5 - 3 rounds) Yeah..Some of the damage capabilities I've seen are just beyond nuts in my mind. I wrack my mind trying to figure out how they pull out so much damage to be honest..


He was using one of the best weapons in the game, that weapons drawback is that its useless against a warlock.

Teh_Peso wrote:
o all rescue!!!!!!

Uhm, he was supposed to order his dead nightmare to rescue him?

Or are you saying warlocks should o all rescue if they are taking dmg from a magical weapon?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Apr 04, 2008 12:27 pm 
Offline
Mortal

Joined: Mon Mar 31, 2003 4:02 pm
Posts: 748
Obviously a completely and utterly prepared warlock is going to be hard to kill, even for a giant barb with a magic damage reaching weapon. Pretty much every class is impossible to kill if they are fully prepared. The issue is that a naked warrior with a magic damage weapon can still 3 shot all but the most prepared warlocks, and even fully decked out and prepared a warlock is still completely outclassed by priests and sorcs.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 128 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12, 13  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 56 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group