Sypher wrote:
Case and point, I was defending the Moot against a sprite swashy yesterday, I had Derk Thoms, and Aphrominas with me, against him and his air elemental. The swashy and air elemental managed to damage derk/aphrominas just as fast as I could damage him casting spells on him, not to mention "Crackles" was completely immune to any damage by Aphrominas. By the time I finally got him to recall, both Derk and Aphrominas were sub 20% damage. That was basically a 3v2. They're really not all their cracked up to be, a NPC like Baltus or Balacha lasts just as long because of evasion techniques.
I have the log of my entire side of that fight you if you want it, but it was Derk that wasn't affecting the elemental. Your trib guard was hitting it fine.
Then again, I'd also like to take a moment to laugh at the said guards hit/dodge ratio here against my sprite.
Quote:
[Death: 94% Magik:100% Energy: 97%][An Armory Shop]
zero
>
The door to the outside opens.
[Guard NPC] walks in from the east.
You parry [Guard NPC]'s natural attack!
You slice at [Guard NPC]'s right wrist, causing a big gash.
[Guard NPC] misses you.
[Guard NPC] misses you.
You parry [Guard NPC]'s natural attack!
You slice at [Guard NPC]'s right wrist, causing a big gash.
[Guard NPC] misses you.
[Death: 94% Magik:100% Energy: 97%][An Armory Shop]
zero
>
You strike suddenly, slicing at [Guard NPC]'s chest! Some GUTS fall!
You strike suddenly, slicing at [Guard NPC]'s chest! Some GUTS fall!
Your acidic bite starts to melt [Guard NPC]'s chest.
Your acidic bite burns [Guard NPC]'s head.
Your acidic bite starts to melt [Guard NPC]'s chest.
You strike suddenly, slicing at [Guard NPC]'s chest! Some GUTS fall!
You strike suddenly, slicing at [Guard NPC]'s chest! Some GUTS fall!
[Guard NPC] misses you.
You parry [Guard NPC]'s natural attack!
You slice at [Guard NPC]'s right wrist, causing a big gash.
[Guard NPC] misses you.
You dodge [Guard NPC]'s attack.
You dodge [Guard NPC]'s attack.
Overall, [Guard NPC] looks pretty hurt.
[Death: 94% Magik:100% Energy: 97%][An Armory Shop]
zero
>
You slice [Guard NPC]'s head, tearing open a bleeding wound!
You slice [Guard NPC]'s head, tearing open a bleeding wound!
Your acidic bite starts to melt [Guard NPC]'s chest.
You demolish [Guard NPC]'s chest with your acidic bite.
[Guard NPC] dodges your attack.
You slice [Guard NPC]'s chest HARD, shattering her ribs!
[Guard NPC] walks east.
[Guard NPC] has fled!
[Death: 94% Magik:100% Energy: 96%][An Armory Shop]
zero
The guardians have alot of utility NPCs, but they only really have two (possibly three which I'm planning to test out in PK sometime soon) NPCs viable for PK. And the elemental compares the same as your three barb NPCs from the CoN, but has energy hide and isn't affected by level 35? and under NPCs/weapons. I'd much rather have the three to the one not affected by low level NPCs/weapons.