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I'd like to see the helpfile written "Principled characters have a general distrust and dislike for non-principled characters, but will always take the benefit of the doubt with scrupulous fellows, despite being a harsh judge of anyone who is less than scrupulous."
No, no, no. A typical principled character is trying to do good to a wide variety of people. Forcing them to dislike and distrust grays is completely foreign to the whole concept.
Nor do scrupulous characters always get the benefit of the doubt. The tension between the two alignments is part of the fun.
And if this is meant so that principled characters can have scrupulous ones do their murdering for them, well, yuck.
There is some equipment that principled characters will only get as gifts of unknown origin or as spoils of war. This does not make their lives not worth living. I've even played principled characters who refused to wear any dark-aura items, and that's far more restrictive. If there's a problem with an item that a paladin simply MUST have, convince the builders to put it elsewhere.
If you don't like the principled alignment, you don't have to play it. Scrupulous characters are fun too. But it's different fun, and the two should remain seperate.