Grakus wrote:
Cyra, you don't ever offer any constructiveness, just always whining about how everything is always ok....and you've been wrong every [REDACTED] time.
Seriously, shut up. You play a fist paladin elf. You have no room to talk.
I know how dispel works, I know this game better than you ever will, hence why I can address concerns.
Necromancers are a very inferior class. Too many vulnerabilities, no benefits, and hardcoded to not have friends.
So <REMOVED> you for trying to derail this thread. A necro should not be a group support like a sorc, they should be a primary soloer like a rogue or hellion.
I apologize to you since you cannot possibly contain your vitriol. Necromancers are fine. They're probably even superior now that controls cost less concentration to maintain.
Before I even played an paladin, I played a necromancer, and a deep-elf at that. I know what I'm talking about as well, since I had something of a 70:1 PK ratio at the time. That's about when I lost interest in the class.
Seriously, just because you don't agree with the points I bring up doesn't mean you have to go out on a 2-year-old tirade. Just face the facts, not everyone agrees with you and you don't have to resort to acting like an [REDACTED] when someone doesn't.
I'll go through a point-by-point analysis of why necromancers rock later.
Certainly though, I cannot imagine why you would want a so-called change that is essentially the same thing that necromancers "suffer" through now. You're just exchanging concentration available with some "dark art" energy pool.