Shattered Kingdoms

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PostPosted: Thu Sep 23, 2010 9:15 pm 
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Mortal Contributor

Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
Wow. I just about feinted. I just asked for this. I can't believe it was not only implemented but done so so quickly.

http://www.shatteredkingdoms.org/forums/viewtopic.php?t=20541

I'm very glad to see this put in. I have been unhappy about coin farming for quite some time. I could suck it up in a cabal because they don't need as much coin but it gets frustating in a trib.


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PostPosted: Thu Sep 23, 2010 10:16 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
It had been briefly considered before but your post was good and the reponses were important as well. That thread was what made me decide to go ahead and make it a priority. Well done.


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PostPosted: Tue Oct 26, 2010 8:43 am 
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Mortal

Joined: Fri Mar 12, 2004 6:56 pm
Posts: 618
SK Character: Briner, Senach, Myson, others.
Fences and black-market merchants should be added. Perhaps only rogues get to access the fences and the BM merchants wander.


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