Shattered Kingdoms

Where Roleplay and Tactics Collide
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Do you think it a good idea to prevent people from recalling/quitting for a time after being rez'd?
Yes, it's the fools fault for having died anyway? 24%  24%  [ 8 ]
No, that's a bit harsh. People shouldnt have to stick around if they don't want to. 62%  62%  [ 21 ]
I don't much care... 15%  15%  [ 5 ]
Total votes : 34
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PostPosted: Wed Dec 06, 2006 5:15 pm 
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Without going into too many details, I have returned dark aura's before. Most of the times the character was duped. I'd say about 1/3-1/2 the time I got some RP out of some very appreciative individuals & we made the best of the situation. Something to the tune of 'you were unknown and given compassion this time, but in the future you are advised to find someone else as my Lady will not answer' sort of deal. Once the RP was such someone got mouthy themselves and attacked, but not killed, and it led to yet more RP. Sometimes they lie through their teeth and grin and bare it a bit. Then there is the other half of the time I've had the troubles which prompted this whole discussion.

:rant: Ressing+Running immediately = no (bad) RP + poor sportsmanship.
We are speaking here of a tick or two of time where *gasp* :o the newly
revived player is forced to deal with the fact their body is weak from being returned to life. It could be worse. You could still be DEAD. :devil: To those of you who find argument with this idea, it just goes to show the depth of the problem expands beyond the character/RP and back to a player who can't grasp that death has meaning on SK, that getting returned to life IS a big deal, & *gasp* :x maybe this means you should actually think before trying to trick/fool someone into returning you OR take the chance to risk it. As for not being able to sleep, GREAT! :D You should be overwhelmed with living again, and sorting out the whole breathing thing. Ya know, if you bother to RP, chances are the priest would actually heal/refresh you. :wink:

Here's your sign.


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PostPosted: Wed Dec 06, 2006 5:29 pm 
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Adroan wrote:
Thats forceing them to rp, what is someone is time limited? and have to leave then they cant becuase they have to rp with a priest when all the should have to do is emote bows his head in thanks. And say thanks...


That's not all they -have- to do if they are asked otherwise. Adrienne couldn't care less if your thankful. Thankfullness doesn't get her anything. If you're too busy to RP with a priest then you're free to reincarnate. But that's a different thread.

But as I said, I'm against hard coding that forces anything upon a player.


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PostPosted: Wed Dec 06, 2006 5:43 pm 
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If they the rez then run you can do one of three things:

a.) Hunt them down and kill them
b.) Don't ever rez them again
c.) Do nothing

This is not hard people!


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PostPosted: Wed Dec 06, 2006 5:57 pm 
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Amadeo wrote:
:rant: Ressing+Running immediately = no (bad) RP + poor sportsmanship.
We are speaking here of a tick or two of time where *gasp* :o the newly
revived player is forced to deal with the fact their body is weak from being returned to life. It could be worse. You could still be DEAD.


In some cases, yes, it could help to promote roleplaying. Since it's only a couple of ticks, though, people who don't want to roleplay and want to get back to their corpses as soon as possible will probably just stall for a couple of ticks and then recall anyway. Also, in certain cases, such as when a priest is attacked while resurrecting someone, the priest probably won't expect that person to spend even just a couple of minutes roleplaying being thankful--at least, not at that exact time. He/she might ask that the person express thanks when it becomes safe, but if the person is unable to move or defend himself, he might get killed along with the priest. Then, it is worse. He's dead, the priest is dead, and he's going to get double spirit disorientation.

I don't think this idea is completely bad, but I still voted against it. If people want to roleplay, they will. If they don't, they'll still do only the minimum required. I think that adding this feature would just be a nuisance more often than not.


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PostPosted: Wed Dec 06, 2006 6:49 pm 
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To be honest, I don't see why it isn't just left the way it is.


Because if it's too easy to escape from an angry priest, priests learn to take more precautions. My feeling, both as a former priest and as an occasional resurrectee, is that these precautions aren't fun.

I'd also note that if you're an overworked priest, the last thing you want is the "Hunt them down and kill them" RP. Yes, it may be in-character. But that's a ridiculous amount of time to invest in just one resurrection.


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PostPosted: Wed Dec 06, 2006 6:57 pm 
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Forsooth wrote:
I'd also note that if you're an overworked priest, the last thing you want is the "Hunt them down and kill them" RP. Yes, it may be in-character. But that's a ridiculous amount of time to invest in just one resurrection.


That I will agree with. Most priest do not have the lackies to send out to kill whoever they are pissed at.

They do however have the power to refuse future aid... but that character then get a "free" resurrection without consequences.


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PostPosted: Wed Dec 06, 2006 9:01 pm 
It's hilarious that in the same breath you guys are asking that people put more effort into rez RP, you're saying that you yourselves aren't willing to. Yeah, because it's so hard to go "C resurr <name>". To have to go "t xxx kill him he ran away" would just add too much pressure to the situation.

For seriously, guys. How about this. You have summon. Bring a friend who can bash or have a pet. When someone returns from the dead they're naked. Just summon them and have your friend gank them.

That's not difficult. It's easy. Super easy. Plus you get the satisfaction of offing someone who's pissed you off.


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PostPosted: Wed Dec 06, 2006 11:48 pm 
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With all due respect, this is an utterly stupid idea. You stick to RP because you enjoy to RP, not because some lame code rule doesn't allow you to recall or what. Do you really think that all those who wish to insta-leave the priest won't find ways to do so anyhow? Or, as Jardek stated, are there not ways for the priest to bring the naked, fresh-rezzed character back to him if he so desires?


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PostPosted: Thu Dec 07, 2006 12:04 am 
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If people are ditching out on rp with your priest post-rez, then perhaps your priest should reconsider his ressurection policy. Code shouldn't force people to rp, that people WANT to rp with you or are afraid not to rp with you is what you should be striving for. If somoene gives you disatisfactory rp upon a rez, make an alias norez - "persons name" Keep adding names to the list and everytime someone asks you for one, just hit alias to see your list of names and you'll know not to repeat with that person. Tell all your priest buddies how that person disprescted your god/des and get them to stop giving out rez's to that person too. Hunt people down who ditch out on you and send them back to the river.

I feel nothing but contempt for anyone who wants something to force players to stay around after a rez. I had a priest for over a year's time and I almost never had this problem and I guarentee you it didn't happen more than once with the same person. Mainly due to the fact that A) I was awesome and people wanted to rp with me, and B) word got around that I would wreck your world if you bailed out without my permission and you'd have a hard time ever getting rez'd by a dark aura priest again, or grey for that matter.

Priests can be the most influential (and rightfully so) class in the game. That you're handing out rez's like candy and then letting people run off is your own fault. People will only live up to the expectations and standards that you set for them. If there aren't any then expect nothing and stop crying about it.

In short, QQ. You're priest rp is inferior, demand more and you will get it. Make sure you include an "or else" with these demands.


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PostPosted: Thu Dec 07, 2006 3:19 am 
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On my priest, I'll res gray auras if they promise to get their lives on track and I don't know anything bad they've done. Dark aura's who trick him will get killed if they are dumb enough to stick around.

Personally, he takes it as an insult that they are so bold to just stand their in the temple with their dark aura sticking out, especially if they they lie while doing so. It's like they're saying "Yeah, so now you know I'm evil. What u gonna do about it???" so they get killed.

The only time I didn't actually follow through with it was when someone actually rp'd out my warning that if they were not repentant that the pain on their soul would be worse than death. I was just laughing as he emoted his character writhing on the temple floor.

It was also one of my characters that pulled a recall stunt on Amadeo. On a little level 7 necromancer, I managed to upset the dark priests to the point where they were the ones killing me in the middle of town. I considered just typing reincarnate since I didn't care, but I wanted to try some pre-res rp.

I made it clear to Amadeo that my guy doesn't understand anything but aghelian, but he kept switching to zhensh and the last thing he said before I was ressed was a 5 line paragraph of gibberish before sleeping for a few ticks. I asked him, when he woke up, if he was ok and then was suddenly back to life in front of an elf and a helf. I wish I had stayed and chatted, but my guy freaked out and prayed himself to safety.

I don't see how this is ditching RP since you know the character's name and can send as many tells as you want. It puts the two characters on more equal footing, for sure, so you miss out on the intimidation rp, but it could make future meetings more fun.


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