Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sat Nov 11, 2006 7:48 pm 
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Location: Denmark!
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I'm guessing your Slayne though. So if you are, that doesn't count unless you fight Bollu with your axe and his axe one on one without your buffed horse.


My God that's pathetic. You're even beginning to blame effing PETS that the weapon you created this thread over, sucks? You even dare to convince yourself that it is either hellions (a hybrid warrior class which is -FAR- inferior to your barbarian in regards to melee) or giant barbarians which cause the axe to be great in their case?

The axe is primarily meant to balance off the shaman class, and act as an alternative to mercenaries/hellions/barbarians.. You never stopped to think that -perhaps- the axe was meant to have a specific purpose in this game -besides- acting as YET ANOTHER possibility for barbarians (who have no restrictions because fury works on all weapons).

I'm telling you, if you were a shaman and using an axe, you would be extremely grateful that such a weapon-type existed. Instead of whining that it was not up to par with weapons which are restricted to being warrior-classes-only.


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PostPosted: Sat Nov 11, 2006 7:56 pm 
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Location: Not in the south anymore. Woohoo.
But I'm not a shaman and I'm not grateful. You can't convince me that ICly, there would be such a disadvantage by having an axe. And yes, I am using buffed horses as an excuse, becuase with that fight, you cant compare my char to yours, you have to compare my char to yours and the pet you were behind, which, as we all know, negates proof of whether or not my axe was good or not against your character, not to mention it was a GM helly, and my char is not GM.

Say I'm whining all you want, but you got no proof. Just [REDACTED] talking.

[edit] And where do you get that axes are for shamans only? Sounds like a load of crap. And if it isn't, it still is crap.


I would also like to point out that this isn't over any one weopon at all either, or Slayne. It has to do with the 65 year life span of my character using axes. So please, let go of your ego.


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PostPosted: Sat Nov 11, 2006 8:07 pm 
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Location: Denmark!
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you cant compare my char to yours, you have to compare my char to yours and the pet you were behind, which, as we all know, negates proof of whether or not my axe was good or not against your character


Oh my God, you do realize that the ability to reach is a factor which is very much worthy of recognicition when discussing weapons, right? You do not think that a trident is worse than a trident (example, nothing more) simply because it compares to be worse than the longsword? You see, first of all, because the axe employs two hands, it uses strenght better. Secondly, the damage can't be directly compare because the weapon with reach might enjoy four-eight rounds more of combat...

Quote:
not to mention it was a GM helly, and my char is not GM.


Damn man, I never expected you to -show- this amount of stupidity... You even bothered to [REDACTED] about something without even the slightest relevance? Congratulations...

You actually managed to moan and whine about something which is LEVEL DEPENDANT and even mention that you are FAR BELOW your target in level? Damn, pathetic. That you, as a barbarian, still claim that axes are the absolute worst weapon in existence, while being confronted with several "allegations" that the weapon class of which you speak, isn't as sucky as you claim just proves that you have no idea of what you are talking about...

It is fine that you believe that axes in regards to barbarians should need a boost. However, I also believe that sorcerors should receive 'spear' and 'third attack'...


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PostPosted: Sat Nov 11, 2006 8:14 pm 
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Please go dribble mindlessly somewhere else. I'm actually trying to get something changed in the game. I really don't want my topic to degenerate into mindless dribble.

( I suggest re reading the whole topic, post for post, then read what you said )


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PostPosted: Sat Nov 11, 2006 10:10 pm 
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If, by experience, your character sees that axes do not perform as well as swords, then why would it be hard to convince your guy that axes have disadvantages and that maybe he should find something better?

It seems like you're trying to get things changed to justify an OOC roleplay idea rather than develop your character's roleplay based on his actual experiences.

I think even in the real world you hear a lot more about "skilled swordsmen" than you do about "skilled axemen," probably because swords have proven to work better in combat situations. I've heard of berserking axewielding naked men, but that's more psychological scare tactics than a one-on-one test of skill.


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PostPosted: Sun Nov 12, 2006 1:44 am 
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Wrong.

Axes were at one point in time not as good as they used to be, they got re-evaluated and buffed. They are now good at what they are intended to be good at. Could they use a very small buff? Possibly.

However, they aren't bad at all and in proper hands can be quite good.

I'll take this a step further, if you aren't GM then you don't have the full idea of your characters capabilities. This is true for all classes, but as of the past couple of years even more so for fighters.

I also think you have the wrong idea of barbs in SK. They don't all wield axes and wear kilts. They are warriors of instinct, they might have some instinctual preference based on having killed someone they enjoyed killing, but they don't really give a stuff about weapons. They want something big to smash someones face in, and barring that they'll simply bash your face in with their bare hands. They are ready at a moments notice. Try this if you want a more hands on exercise to illustrate my point.

Take you and another warrior friend. Kill yourselves. Have two priests res you, heal you to full, and let you fight. See who wins, now repeat this a few times. Give the guy a weapon, give the guy some armor, give the guy some buffs. You'll find that you hold your own pretty damned well all things considered.

Do you find you can't beat someone in a one on one fight? Make some friends, or try some new tactics. That, or give up. Your choice.


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PostPosted: Sun Nov 12, 2006 3:11 am 
B00ts wrote:
But I'm not a shaman and I'm not grateful.


Sounds like you need to go play a different game, son.

That said, if the mods of the forum are objective, a whole lot of you are going to lose your accounts for flaming outside GD when they read this thread.

Of course, they aren't, so you've got nothing to worry about ;)


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PostPosted: Sun Nov 12, 2006 4:12 am 
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Boots has his mind made up and isn't going to be persuaded otherwise.

I don't care to persuade him, even though I think he's wrong (and a lazy whiner).

In my opinion, axes are just fine as they are. They don't need any plus or minuses (unless the "Jason" class is added, then hatchet will need to be re-evaluted).

And I'll agree with Bux, you shouldn't just limit yourself to axes. If you don't want to adapt to a situation then that's your fault. The rest of us just get to point and laugh at you as natural selection takes its course.

I don't see anywhere in the barbarian helpfile that says they are bound by a blood oath or some crazy [REDACTED] to the axe type of weapons.

Although it's painful to see you make such claims, it's also amusing.


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PostPosted: Sun Nov 12, 2006 9:18 am 
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That said, if the mods of the forum are objective, a whole lot of you are going to lose your accounts for flaming outside GD when they read this thread.


Generally it's people like you that do the flaming and get it started.


I just want someone to show me some proof rather than spinning off insults of whining and arguing. You guys lack the ability to come up with proof. You're just like "listen to me, my heads up my [REDACTED], and mines farther so im more right". Show me proof, or don't bother posting. You can't convince me that axes shouldn't be more powerful than swords.

It doesn't rally have anything to do with a roleplay idea. And I'm not a naked axe wielding berserker. I'm a barbarian that wants to use an axe. So, why should I not be able to us an axe efficiently. I don't see why you people are so vehemently against the idea that axes suck in this game. And they do.


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PostPosted: Sun Nov 12, 2006 9:32 am 
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Location: Newton, MA
If you want to use an axe efficiently, you take some adamantite, you take a great axe, you hit berserk/fury you get hasted, and then you go HIT [REDACTED] for 3-4 attacks a round with the highest damage weapon in the game.

I think thats pretty appealing to be perfectly honest.


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