Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Nov 27, 2024 1:57 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 27 posts ]  Go to page Previous  1, 2, 3

Do you think dirt kicking should have a variable based on height?
No, we don't need any more realism. 29%  29%  [ 10 ]
It sounds interesting but I don't think it would work well. 41%  41%  [ 14 ]
I have no opinion, or I don't care enough to vote. 18%  18%  [ 6 ]
Yes, that sounds like a good idea if done properly. 12%  12%  [ 4 ]
Total votes : 34
Author Message
 Post subject:
PostPosted: Wed Feb 01, 2006 12:33 pm 
Offline
Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
Pixie dust in the eyes, huh? You'll get my vote for sprites' pixie dust when giants get the 'squish' command for dealing with rodents and small flying bugs. :)

(speaking as personal opinion, not as an immortal / admin / policy)


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Feb 01, 2006 12:38 pm 
Offline
Mortal

Joined: Sun Jul 18, 2004 3:09 am
Posts: 2174
I'd give the giants a squish command for sprites and gnomes. If the giant can get a dex equal or higher to the sprite he instant kills it!

thus only slow sprites can get squished by fast giants....


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Feb 01, 2006 12:52 pm 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Alshain wrote:
Pixie dust in the eyes, huh? You'll get my vote for sprites' pixie dust when giants get the 'squish' command for dealing with rodents and small flying bugs. :)

(speaking as personal opinion, not as an immortal / admin / policy)



You made me happy inside just now :P


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Feb 01, 2006 2:20 pm 
Offline
Mortal Contributor

Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
I would like to see the dirt kicking skill removed completely but that would be to hard on warrior classes. I really don't like dirt kicking and how it works. I would prefer to see some skill that's more sensible do the same thing. As I've said before you shouldn't be able to kick dirt in the eyes of a halfling that is standing directly behind say two centaurs or something.

All I would say about this is just leave sleeping dogs lie. If your going to add variables for size you should also add variables for distances such as against a person in second rank or third rank in a group formation.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Feb 01, 2006 3:47 pm 
Offline
Mortal

Joined: Mon Nov 22, 2004 7:45 pm
Posts: 801
Location: Sunnyvale, California
I say NO


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Feb 01, 2006 4:28 pm 
Offline
Mortal

Joined: Mon Jun 20, 2005 2:43 pm
Posts: 398
Quote:
thus only slow sprites can get squished by fast giants....
Sweet, maybe then they could make it be a race thing, so I could raise a bunch of giant undead. Then 'c slow <sprite>;o all squish <sprite>' ftw!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Feb 01, 2006 4:34 pm 
Offline
Mortal

Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
Kilia wrote:
I say NO


Wait!! I know this one, no mean yes errr...... no, it means no, yes?

Bah, now I'm confused. :(


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page Previous  1, 2, 3

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 85 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group