Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Wed Jan 16, 2008 6:24 pm 
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Mortal

Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
Summ97 wrote:
Remember you can purchase potions for detects. That will help with concentration.

You were also fighting someone with a weapon that does 2x damage to dark auras and has advantages because they were 'mounted.'


LOL.

Oh man.

Good luck dude. I chewed through the best hellion tank in the game at the time in two rounds with those advantages. Do -not- get into melee combat with them unless they'll die in the very next round. Also, don't dominate a dark aura.

Brad, it's not nice to pick on newbies :D


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PostPosted: Wed Jan 16, 2008 6:29 pm 
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Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
Adder wrote:
Kin wrote:
Ah I see. I've thought of using dominate, and even tried doing so. The problem is, with human (max int of 20) and even having max int (or I believe it was max int) i didn't have enough concentration to really hold the dominate and be able to cast as well as hold protection / detects. (Both of which pretty much have to be up at all times as much as i get attacked anymore). Without being able to cast hellfire, well that hurt quite a bit. Then again I may have not had max intelligence like I thought. I'll check it out tomorrow. gotta work tonight.


This is a great example of when you have to start making tactical decisions. For example, if you suspected you'd run into that merc (which you clearly did, since you had maledicts on your weapon), you should have released shield and gotten a dominate. It's not necessary to hold a spell on you in that scenario where the merc has no spells.

As for detects, there are many easily obtainable (many purchaseable) items that will give you detect invis/hidden. I'd encourage you to use those instead of casting them. They're just as "strong" as when you cast them (there is no difference in effect) but they last short periods of time.


I had protection up, not shield and detect invis and hidden. thanks for the tips, i appreciate it.


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PostPosted: Thu Jan 17, 2008 3:28 am 
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Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
Yeah, you got pummeled by the good ol' hammer. Not much a darkie can do vs that in straight up combat.


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PostPosted: Thu Jan 17, 2008 4:28 am 
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Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
For what it's worth, the hellion character being mentioned has respectable roleplaying. Many players have had the same concerns for the hellion class; they aren't really made as 'duel' class, similarly paladins aren't made to fight anything except evil. Of course, there is the ever challenge of being 'honorable' by others and players themselves.


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