Shattered Kingdoms

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 Post subject: Re: Symbols on NPCs
PostPosted: Thu Jan 10, 2008 9:30 pm 
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Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
Dayamin wrote:
If these changes wont be put into affect, I may as well find a different game to play and contribute to.


I find such kind of threats mentally challenged, and I was going to post that I prefer not to have such co-players in the game.

Then I noticed that -having apparently donated a dollar or two on SKs- you have the title of "Mortal Contributor". So, that must be the contribution you speak of.

What exactly makes you think that having spared an effing dollar makes your opinion count higher in these forums, huh? I find this at least disgusting and makes me feel loath for your slimy manners.

So, you are not only mentally challenged but also a disgusting, sliming lowly critter. I guess that must be your superpower.

GET OUT OF HERE!


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PostPosted: Thu Jan 10, 2008 9:37 pm 
*huggles the juggernaut*


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 Post subject: Re: Symbols on NPCs
PostPosted: Thu Jan 10, 2008 9:53 pm 
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Joined: Mon May 08, 2006 9:36 pm
Posts: 726
Location: Coiled patiently beneath your tongue
[off-topic post removed by myself, redirected to the Forum of the tribunal being criticized]


Last edited by Thuban(2008) on Thu Jan 10, 2008 10:07 pm, edited 3 times in total.

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PostPosted: Thu Jan 10, 2008 9:58 pm 
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Actually, I have an idea.

How about having altars contain like a lockbox in certain shrines of said faiths that are only unlockable / can be opened by F3 or F2 of the faith that creates a symbol and stores it on each tick? Would that be possible? [shrug] Would make sense in my opinion because it could be obtainable only by the ones that could give the symbols out and also make them obtainable even when a priest isn't online or if said faith doesn't have a priest.

Edit: I think this would lead to some interesting things and allow non priest classes to lead a church and still be able to provide symbols to followers without having to pray / interrupt the imms for them.


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PostPosted: Thu Jan 10, 2008 10:27 pm 
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Joined: Thu Aug 02, 2007 4:09 pm
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Location: Sunnyvale, CA
Assuming the HFs are active.


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PostPosted: Thu Jan 10, 2008 10:34 pm 
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Joined: Mon Sep 12, 2005 3:18 pm
Posts: 1704
If immortals don't want players to be killed for symbols then they shouldn't make doors which require symbols to open. It isn't -that- complicated.

(Or they should put symbols on NPCs so players aren't forced to pvp for symbols)


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 Post subject: Re: Symbols on NPCs
PostPosted: Thu Jan 10, 2008 11:06 pm 
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Joined: Sat Oct 23, 2004 10:55 am
Posts: 497
Location: Coorado
SK Character: Iptrilus
juggernaut wrote:
Dayamin wrote:
If these changes wont be put into affect, I may as well find a different game to play and contribute to.


I find such kind of threats mentally challenged, and I was going to post that I prefer not to have such co-players in the game.

Then I noticed that -having apparently donated a dollar or two on SKs- you have the title of "Mortal Contributor". So, that must be the contribution you speak of.

What exactly makes you think that having spared an effing dollar makes your opinion count higher in these forums, huh? I find this at least disgusting and makes me feel loath for your slimy manners.

So, you are not only mentally challenged but also a disgusting, sliming lowly critter. I guess that must be your superpower.

GET OUT OF HERE!


Hmm, doesn't show much merit for you to be calling names and acting like a 2nd grader, but I wouldn't expect much more from a teenager such as yourself. And the contributions have nothing to do with the donations I've made and your innacurate assumptions about such, so continue to chew on your foot. This was just merely the straw that broke the camel's back on some issues that have been brewing, so if you don't like it juggernaut, leave your flames in GD where they belong, as it's adolescents like you who seem to be bringing the MUD down. Also, if you're not going to contribute anything useful to the topic, don't bother posting anything and make yourself look like more of a child, because no one will care about your opinion anyway.


Last edited by Dayamin on Thu Jan 10, 2008 11:11 pm, edited 1 time in total.

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PostPosted: Thu Jan 10, 2008 11:10 pm 
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With the lack of priests that are about since the playerbase is way down, please give NPCs symbols again, like they used to carry, so [REDACTED] like this doesn't keep happening. The paladins in the Bastion of Light used to carry symbols of Dulrik until someone decided to remove them. Now I have to wait for a less-active priest of Dulrik, which as far as I know only one can create symbols, logs on and gives me a new symbol. So now I can't RP which god I follow because someone wanted some phat lewt and couldn't RP properly for it. And for God's sake remove summon from the only tribunal NPCs that get it, this is cheap bs tactics used and I'm not going to stand for it. If these changes wont be put into affect, I may as well find a different game to play and contribute to.


So you're a grown-ass man who throws temper tantrums?????

:roll:


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PostPosted: Thu Jan 10, 2008 11:12 pm 
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Joined: Fri Sep 22, 2006 2:42 pm
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No offense Dayamin, but the fact that you took the time to respond to his flame in exchange of your own, rather even moreso petty insults says a lot about yourself. You should have just flat out ignored it if you wanted to accomplish anything instead of completely discrediting yourself by responding to it.

And again I reiterate, it isn't just darkies ganking people for their symbols. My character was ganked for a lightie for his armor and symbol to.


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PostPosted: Thu Jan 10, 2008 11:13 pm 
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Joined: Sat Oct 23, 2004 10:55 am
Posts: 497
Location: Coorado
SK Character: Iptrilus
Hmm, where in there was there an inclination of a temper tantrum? Come now, let's use our rhetoric ilkaisha, I know if you try really, really hard you can half come up with something.


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