Shattered Kingdoms

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PostPosted: Mon Jun 25, 2007 12:59 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I'd be fine with changing the wording of the help file to match the IC reality then. It really doesn't fit. Kind of like the alignment help file for principled. *shrug*

A


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PostPosted: Mon Jun 25, 2007 1:49 am 
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Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Achernar wrote:
Priests are just as capable in PK right now as any shaman. From the records I've seen, there's been more in number and proportion wins/losses of pk's by priests than shaman lately. Priests and mercenaries are easily more popular than either shaman or barbarian. If they were better for PK, they would be more popular. They are much less popular, so I'm going to call BS on the shamans better for PVP thing.

A


Shamans are better for PvP than priests.

Barbarians don't even need any buffs. They're fine as is.


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PostPosted: Mon Jun 25, 2007 5:47 am 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
Too bad there aren't any shamans out there that would prove me wrong. Like I said, not very many shaman pk's happen. If you think you know, I'd beg to differ, because shamans are not really killing people. Maybe you know some shaman that you *think* is cool. They really haven't proven anything in PK.

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PostPosted: Mon Jun 25, 2007 6:17 am 
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Joined: Sat Aug 24, 2002 6:56 am
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What, so only "current" shamans count?


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PostPosted: Mon Jun 25, 2007 6:49 am 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
Um. Its apparent that shamans are taking part in PK, they just aren't winning. Maybe they were in the past, but I've heard how a certain cabal shaman combination is supposedly the most uber thing since sliced bread. I don't really see that. All priests are getting a religion spell, which will make priests even more popular than shamans. I don't see how past shaman really matter. The effectiveness of a class in PK will almost always be reflected in its popularity. Shaman are nowhere near as popular as priests, the comprable clergy class. They get fewer pkills. They die more. How does that equate with better in PVP? Has there been some huge wimp to shamans in the past month so everyone quit playing them? No, they just aren't all that. Priests aren't just many times more popular than shaman, they're just better. The shaman is a capable class. They are just not nearly as capable as their priestly counterparts.


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PostPosted: Mon Jun 25, 2007 7:22 am 
Achernar wrote:
Um. Its apparent that shamans are taking part in PK, they just aren't winning. Maybe they were in the past, but I've heard how a certain cabal shaman combination is supposedly the most uber thing since sliced bread. I don't really see that. All priests are getting a religion spell, which will make priests even more popular than shamans. I don't see how past shaman really matter. The effectiveness of a class in PK will almost always be reflected in its popularity. Shaman are nowhere near as popular as priests, the comprable clergy class. They get fewer pkills. They die more. How does that equate with better in PVP? Has there been some huge wimp to shamans in the past month so everyone quit playing them? No, they just aren't all that. Priests aren't just many times more popular than shaman, they're just better. The shaman is a capable class. They are just not nearly as capable as their priestly counterparts.


c armor
c spirit aura
c sanc
c pro
bak sucker or o all bash sucker
ama
o all bash
bak

Win.


Shaman are less played than priests because they lack harm, enchant, gate, summon, and (most importantly) resurrect.

However, a shaman is more brutal in pk than a priest could ever hope to be by themselves. Especially a fist shaman who can brandish to start a fight or use breaking point to engage since it doesn't violate sanc (seriously).

I can point to Ivgot and Irekoya for loads of evidence. And before you mention about me mentioning specifics regarding cabals, I'm really tired of all this pretend secrecy surrounding cabals and their abilities when they're being so blatantly discussed on public forums.

You don't even try to stop Sklogs from posting full cabal skillsets with explanations.


Edit: I forgot you can also do the o all bash followed by the c slow method too, with art, it lands most often, before opening up with ama.


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PostPosted: Mon Jun 25, 2007 7:37 am 
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Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
First, I really hope that priests are the most popular PC class in the game. They should always be more popular than everything else because they are absolutely necessary for religions and resurrection. I am still interested in what the pk ratio (PK kills/PK deaths) for every class really (pretty sure necro and sorc will be on top due to protection) but I would most likely try to compare them to paladins and/or hellions. This is because shamans are tanks that are somewhat in the middle of what paladins and hellions do.

Grakus, don't pull out characters that are old as dirt. If I remember right, those two chars are even before the changes to stacking of armor, aura, and spirit horde(not sure about that one).


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PostPosted: Mon Jun 25, 2007 7:40 am 
Grakus wrote:
However, a shaman is more brutal in pk than a priest could ever hope to be by themselves. Especially a fist shaman who can brandish to start a fight or use breaking point to engage since it doesn't violate sanc (seriously).


Although this is just another attempt of Grakus to somehow hurt the fist due to his own spite, I will agree to his first point. Shamen are far more brutal in pk than a solo priest can be. They can take hits, they can cast a wide array of maledictions, they can do melee damage, and they can even bash those that are attacking them with a spell.

Priests are favored due to their ability to resurect, and unlike the shaman, are a more third row caster able to put damage through spells on his targets.

True, as with all caster/melee dual classes, the fist skillset benefits shamen greatly.

As for the fist cabal skill you mentioned not violating sanc, I can tell you, it does. If you start with it, sanc is broken. Otherwise if you're already engaged it doesnt break sanc just as any other attack skill doesn't. I don't know where you get your information from, Grakus, but I'd really like it if you stopped trying to sabotage the fist in every turn.

BTW when did talking about and analyzing cabal skills become allowed in these forums?


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PostPosted: Mon Jun 25, 2007 7:49 am 
My own spite? What spite do I have against the FIST cabal (a facet of the mud, not even a person)? It's not my fault the FIST cabal is out of concept and its skillset has always been extremely cheater compared to the rest of the cabal's. They cost nearly nothing, turn every caster/hybrid into mercenary-style damage dealers, and are granted the blessings of eparry, parry, dodge, shield block (without even holding a shield or weapon), and block incoming ranged attacks. Plus you can destroy any object at a whim and (the real kicker) be given instant-group bash and dispersal.

All these skills stack to either a) make you deal way more damage, b) tank far better, or c) cripple your enemies via their formations and equipment.

No one other cabal has anything remotely near the power of the FISTs when their skills are invoked properly.

Stack these ontop of a shaman and you have insane brutal killing machines. Tell me, then, mr. "I'm always balanced and would never turn a blind eye to a glaring fault despite the fact I can't play anything but the light aura alignment" why has your cabal burnt through more shaman (and paladins) than any other faction on the game?

Unless it was recently changed, you could breaking point someone through sanc and not violate it. In any case, if it is changed, you can omit that one 'or' part and the rest of it works.

I'm not doing a 'hit job' on the FISTs, just everytime a class comes into mention, the FIST cabal makes them insane and so everyone compares them to that insane standard.

Edit: Oh yeah, no cast lag on the fist skills too. Hell, there's absolutely no downside to playing the FIST cabal -ever-. They have no natural enemies except those who want to start crap with them, by always pretending to want peace, they can wreck the [REDACTED] out of whoever they please and then always get out of the firestorm, and most of all -- they don't have to do anything. No real obligations. Druids have to defend forests, Hammer western nations, Adepts the dark gods, MC the Empire, and Uxmal the chaos of Uxmal...but what do the FIST have to do now with the Talons in place?

I'm seriously not doing a hit job, I just know for a fact that this cabal is absurdly out of place in the game.


Edit 2:

Oh what the hell! Let's start bringing some logs into this!

Fist Merc soloing the Seraph. Notice how little damage he does with a high level, enchanted pike that he's specced in, versus what he does with his fists. Second, notice how little damage he takes, compared to what he would have taken without the fist skillset:

http://sklogs.com/index.php?topic=2055.15


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PostPosted: Mon Jun 25, 2007 8:02 am 
FFS grakus, on every post you write the last 10 days you drag in some fist spite and you say you're not doing a hit job?

I'm not even going to bother reading your above post as I already know what it's all about. Enjoy.


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