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 Post subject: Blitzkrieg
PostPosted: Mon Feb 07, 2011 12:55 am 
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Mortal

Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
Code:
[Skills help] blitzkrieg
 
Syntax: blitz
 
Blitzkrieg, like other skills which fighters have, can be used during
combat to increase the damage done to their enemies.  It allows those
wielding a slashing(!) type weapon to make a single attack against everyone
in the front row of the enemy formation.  The skill can be used but once
every few rounds.



Code:
List of available weapon types:
knuckles          spiked knuckles   shortsword        gladius           
scimitar          wakizashi         kris              machete           
rapier            epee              longsword         broadsword       
katana            cutlass           bastard sword     greatsword       
claymore          flamberge         no-dachi          pigsticker       
falchion          khopesh           landsknecht       dagger           
skinning knife    tanto             hunting knife     push knife       
throwing dagger   sai               curved dagger     straight dagger   
khukri            club              spiked club       flanged mace     
spiked mace       forge hammer      warhammer         spiked warhammer 
flanged pole-mace spiked pole-mace  flail             ball and chain   
morningstar       nunchaku          hatchet           throwing axe     
battle axe        double-bladed axe great axe         pole-axe         
whip              riding crop       bullwhip          battle whip       
spiked chain      staff             cane              jo staff         
bo staff          spiked staff      blade staff       ajatang           
throwing spear    pitchfork         hunting spear     battle spear     
ahlspiess         trident           halberd           pike             
bill              glaive            bec de corbin     scythe           
naginata          lance             shortbow          longbow           
compound bow      hunting bow       archery bow       hand crossbow     
crossbow          siege crossbow    catapult          ballista         
sling             kama              sickle            elemental orbs   
arcane orbs       divine orbs       kusari-gama       bandalore         
bolo              shuriken          hammer of light   


Yeah, could we do something else to blitzkrieg? Any suggestions?


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 5:12 am 
Subtype should decide success, not damage type. Magical damage on 'slashing' style weapons shouldn't prevent blitzkrieg.


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 7:44 am 
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Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
I'd love for speed to enter into the formula in an effort to make slow weapons you can't get 4 attacks from a viable alternative. Maybe blitzkrieg could be the equalizer through big damage for things like halberds and whatnot.


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 7:51 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Speed already does in a sense given that high damage weapons are typically slow.


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 8:00 am 
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Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
Well, I guess in that case let blitzkrieg work on more, if not all, damage types :D


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 8:38 am 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Have you ever seen a blitzkrieg from a landsknecht?


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 8:52 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Halberd blitzkrieg is nasty.


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 10:37 am 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Yes. Ertyuio was built to capitalize on the combination of specialize plus halberd plus blitzkrieg. Worked great except there's only a few really good halberds at the time. It is a great combination, with buffs it would be sick.


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 10:39 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I rolled a giant halberd spec merc and wanted to go hammer with him, but I couldn't justify getting rid of Turon at the time. I wonder just how effective he would have been.


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 Post subject: Re: Blitzkrieg
PostPosted: Mon Feb 07, 2011 10:49 am 
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Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
Edoras wrote:
I rolled a giant halberd spec merc and wanted to go hammer with him, but I couldn't justify getting rid of Turon at the time. I wonder just how effective he would have been.


That would have been awesome to see.


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