Definantly some trade skills. If not that, maybe a trade class? Not sure how to title it but they would be able to learn how to cook/blacksmith/brew more interesting potions/etc. They wouldn't be all that good in battle, aside from the fact that they can use some of their creations. It would be like a bard class but almost completely securalized from solo and group PK. But the value of having someone around who can supply armies with nice weapons and buffs and the like would have at least one or two in each kingdom.
Ships would definantly bring a new age. I can only immagine how many merc.s and swashies will be created for the new pirate/navy RP. D has already said he wants to put these in sooner or later but it's on a big list of things to do.
I personaly think that players should be able to have been created in the deep the moment that the city went up. It would be very easy to make a tribunal out of the houses for it, though a new cabal really isn't needed with the low population as it is. Speaking of which is one of the two problems with doing so, and likely the very reasons it hasn't been done:
First, as I said, too low of a population in many cabals/tribunals as it is, and if a player can create there, it should be player governed IMHO. Secondly, it is a bit far out for any newb to try and find there way to another country. Quite literally, if they actually find the road/way out they have a good chance of being killed by the NPCs near the entrance.
I'm not saying that this can't be changed or players can't be warned but I've always thought of the deep cities to try and be secretive and warned or not, dying with a brand new character, not knowing anyone on the MUD is a bit descouraging.
Other ideas? I'd like to see more stores, if not skills, that would allow someone to bring in ores or materals and make a certain type of armor that can be more personalized. Sort of like the store in Teron where you can buy a shield that can be etched any way you like, but maybe more advanced so you can actually write the description on it. In order to get certain encantments you'd have to find the right materials, for which they would give you a small list and you would have to figure out the rest on your own with some small clues.
I don't know, it just always seemed wrong to me when a player says their wearing MY armor when it was jLooted or lost a while ago and the person now targeted for PK most likely earned it by killing the NPC themselves. *shrug*
|