Shattered Kingdoms

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 Post subject: Giant weapons
PostPosted: Tue Jun 26, 2018 5:51 pm 
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Mortal

Joined: Fri Mar 16, 2018 11:20 am
Posts: 226
SK Character: Leila
Code:
l spea
A spear, decorated with black and white stripes, rests here.
This ahlspiess is a giant-sized spear made of obsidian.
[HP:100%] [ME: 48%] [PE:100%]
>
give spear hair
A hairy male giant can't carry that much weight.
[HP:100%] [ME: 48%] [PE:100%]
>
A hairy male giant greets you.
[HP:100%] [ME: 52%] [PE:100%]
> Rogi stops using a simple steel claymore.
[HP:100%] [ME: 52%] [PE:100%]
>
c giant hairy
You start to concentrate.
[HP:100%] [ME: 52%] [PE:100%]
> Rogi drops a simple steel claymore.
[HP:100%] [ME: 52%] [PE:100%]
>
You utter the words, 'ouaih ghcandusiohp'.
Rogi's muscles surge with heightened power.
[HP:100%] [ME: 49%] [PE:100%]
>
give spear rogi
You give an aru striped spear to Rogi.
[HP:100%] [ME: 49%] [PE:100%]
>
Rogi says 'I'm as strong as I can be. This brass is heavy.'
[HP:100%] [ME: 49%] [PE:100%]
>
Rogi says 'Cant even hold the spear...'
[HP:100%] [ME: 49%] [PE:100%]
>
You say 'Tragic, really. '


Apprentice giant with str 25 can't wield a giant weapon made of obsidian? Is that... necessary?


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 Post subject: Re: Giant weapons
PostPosted: Tue Jun 26, 2018 6:16 pm 
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Newbie

Joined: Thu May 31, 2018 6:12 am
Posts: 4
Giants and large races are screwed by item weights. They really need to treat weight of weapons lower for those races. ie, a Giant wielding appropriately sized weapons treats the weight as if 25% less.


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 Post subject: Re: Giant weapons
PostPosted: Tue Jun 26, 2018 7:19 pm 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Certain materials are ridiculous at size giant. Diamond/obsidian comes to mind specifically.


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 Post subject: Re: Giant weapons
PostPosted: Wed Jun 27, 2018 1:18 pm 
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Mortal

Joined: Fri Dec 01, 2017 9:45 pm
Posts: 12
Personally I'd like to see weight for large / giant items slashed across the board. I've playeed a few giants and it's ridiculous that some weapons you can't wield and in some cases a single poison stack or chill touch will cause you to drop a weapon.


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 Post subject: Re: Giant weapons
PostPosted: Wed Jun 27, 2018 8:27 pm 
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Mortal

Joined: Fri Mar 16, 2018 11:20 am
Posts: 226
SK Character: Leila
Rolling a size large/giant character and not being able to hold the academy equipment is pretty sad


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 Post subject: Re: Giant weapons
PostPosted: Fri Jul 20, 2018 3:47 pm 
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Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
This has been a problem for years and I await the day it is finally addressed.


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 Post subject: Re: Giant weapons
PostPosted: Fri Jul 20, 2018 10:23 pm 
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Joined: Tue Mar 10, 2009 5:36 pm
Posts: 335
It's pretty brutal, yeah.


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 Post subject: Re: Giant weapons
PostPosted: Sat Jul 21, 2018 10:36 pm 
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Joined: Thu May 31, 2018 6:12 am
Posts: 4
Seriously can this be fixed please?

thx


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