Trosis wrote:
I think giving a world map to people when they leave the academy would help. Along with something saying “head to exile and find the sewer grate I. The center of town. Climb down there and clear the sewers of rats and maggots.”
That would allow them to get into a city and possibly run across some PC’s to spark the “where do I train next” concept.
I also think that everyone who has gm’d a character or two knows the general training route, based on level. But is it possible to somehow implement a guide book that suggests where to train at each level?
Give them a map and a guide book when they are kicked out of the academy.
I'd take world maps, city maps, anything. You could even have a quest chain starting at a library or in the center of town to 'earn' a rough map. I think that the map on the website helps, but once you get out past the city gates, the scale just absolutely loses you. I know that a lot of MUDs are hesitant to provide such information, but having recently played a game that had a literal Excel sheet of directions to major questing areas, I have to say, I'm a fan. IC, your character should know where <Menegroth> and other major areas are located. Even if they've only heard vague rumors of <xyz forest>, they should know that it's NW of <area>. It really highlights the difference between old and new players when you have to ask someone for directions to help you get to an area multiple times each play session. IC, I try to be as little of a bother as possible and ask if I can get a rough idea of how to get home, but even that gets tiring. I really want to play a priest who gives sermons across the land and invites conversations about differing tenets, but I can barely make it beyond my city.
I know that players who have put in 10+ years are likely proud of all the time that they spent mentally mapping the game, so I don't think all areas should be given maps/directions. Secret areas, or end-game PvP areas might still need to be discovered. Either way, having maps or directions would really open the game and give power to new players to find RP and new experiences.