archaicsmurf wrote:
meztiso wrote:
I also want to change the fire elemental (the strongest) aesthetics as well.
Just because the fire elemental is the last to be conjured, does not make it the most powerful. Each elemental has strengths in different areas. Water can reach and I'm pretty sure earth has the most HP. Air used to be able to eat up chain lightning. Just because you can conjure a fire elemental, does mean it is your best bet in every scenario. Though most warlocks never conjure a water elemental beyond master, unless they are pros.
The immunity and energy hide of the air elemental / fire elemental make them far superior to anything the earth / air elemental can sustain. The earth elemental may have more HP, but it'll still go down faster than the fire elemental because of the lower AC of it's obsidian hide.
Water elementals are straight up useless. The only reason to ever have one is for tripping a second row priest or something like that as the damage output of all elementals is laughable at best, not to mention they're squishy as all get out. Elementals aren't barbs like with what scouts and sorcs get. They're mercs with e parry which make them a bit more defensible, but their damage output suffers considerably.
If anything, warlocks need a way to reduce MP further than what they have now (Faerie fire in some cases) so they can actually deal damage to someone who has a fully enchanted kit. That has, and always will be their biggest weakness. Impairment doesn't matter if the full attack of your spells is only doing like 3-7% of someone's HP pool.