Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Tue Jul 14, 2009 3:36 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Minette wrote:
should be both hit roll and damage roll if that code hasn't changed (from strength)

SK, before revamp, shared many similarities with other DIKU MUDs, for example the spell bless is bonus to hit roll, another example is regular enchant is +1 to hit and dmg, and brilliant is +2 to both


I could bust out the SRD, but I feel like we're en route to worshiping Buddha's Shadow with the way this thread is going, to borrow some Nietzsche.

What I'd like to know is if the compare command, when used on weapons, takes enchantments into account. That would be nice.


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PostPosted: Tue Jul 14, 2009 5:48 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Nope.


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PostPosted: Tue Jul 14, 2009 5:52 am 
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Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
from my experience the command just compares weapon types (so no)


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